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    Høyskolen Kristiania
    Norway · Higher Ed · Two campaignsCase Study · Feb–Apr 2025

    Høyskolen Kristiania
    × Beta Ads

    Two parallel Twitch campaigns - recruitment awareness + a voting activation - running across the same Norwegian creator network. Combined delivery: ~600,000 views, ~6,000 verified clicks, 3,329 hours of on-screen presence.

    599,252
    Combined views
    5,997
    Verified clicks
    31
    Streamers
    3,329 h
    Screen time
    Watch the campaign

    Høyskolen Kristiania x Beta Ads

    2 min 53 s recap of the parallel awareness + voting campaigns across 31 Norwegian streamers, Feb-Apr 2025.

    The creative

    Recruitment overlay shown live across 31 Norwegian streamers

    Two distinct creatives - recruitment awareness and a voting CTA - ran the same overlay slot on the same 30-strong Norwegian creator network without cannibalising each other.

    The Challenge

    Two parallel Gen Z asks. Same audience. Same window.

    Kristiania needed presence inside a window traditional university marketing can't reach: Gen Z evenings, on Twitch, where Norwegian students actually spend their attention. Application season runs Feb–Apr; after that, the window closes for a year.

    Two campaigns ran in parallel - a broad awareness / recruitment push and a tighter voting activation - both targeting the same gamer-adjacent demographic. Coordinating them on a single creator network meant the brand stayed consistently present without burning out the audience with repetition.

    Market🇳🇴 Norway (95.4–95.7% viewership)
    FormatRich Media Overlay × 2 creatives
    RunFeb 28 – Apr 5 2025 (~8 weeks)
    Top creator both campaignsdanniz (267–268 avg viewers)
    Combined unique viewers~221K (some overlap)
    Device splitDesktop 96.4% / Mobile 3.0%
    The Solution

    Two campaigns, one creator network, ~600K combined views

    Beta deployed two distinct Kristiania creatives across the same roster of Norwegian streamers. Both ran inside the same 8-week window - the awareness creative carrying recruitment messaging, the voting creative driving a parallel campaign action. Same talent, two outcomes.

    Campaign 1Verified report

    Awareness / Recruitment

    kristiania-report-14-04-2025-08-46-58.pdf

    459,237
    Display views
    4,372
    Verified clicks
    1.53%
    Verified CTR
    136,828
    Unique viewers
    Best day
    Feb 28 - 5,171 views, 2.15% CTR
    Streamers
    31
    Categories
    67
    Screen time
    2,551 h
    Artwork watch time
    28 h 7 m
    Top creator
    danniz · 102,696 views · 519 clicks
    Top category
    Grand Theft Auto V (49.02%)
    Campaign 2Verified report

    Voting Campaign

    kristiania-voting-report-14-04-2025-08-47-09.pdf

    140,015
    Display views
    1,625
    Verified clicks
    1.16%
    Verified CTR
    84,615
    Unique viewers
    Best day
    Feb 27 - 1,461 views, 2.81% CTR
    Streamers
    30
    Categories
    49
    Screen time
    778 h
    Artwork watch time
    8 h 30 m
    Top creator
    danniz · 34,430 views · 217 clicks
    Top category
    Grand Theft Auto V (56.69%)

    Both campaigns shared the same lead creator (danniz) and the same dominant category (GTA V - 49% awareness, 57% voting). The voting creative ran lighter total volume but landed a higher peak-day CTR (2.81% vs 2.15%) - a useful pattern: clear-action creatives spike harder on launch day, awareness creatives sustain over the campaign window.

    Reach & Demographics

    ~221K unique Norwegian Gen Z viewers across 8 weeks

    Top regions (NO)
    Oslo31%
    Akershus (Viken)22%
    Bergen / Vestland13%
    Trondheim / Trøndelag10%
    Rogaland / Stavanger7%
    Device split
    Desktop96.4%
    Mobile3.0%
    Tablet / Other0.6%
    Platform
    Twitch100%
    Audience
    Gender
    Male 100%
    Dominant age
    18–24
    Language
    Norwegian

    The 18–24 skew is exactly the recruitment target - prospective students in the decision window for the 2025 academic year.

    Campaign moments
    Feb 27
    Voting peak
    2.81% CTR day-1 surge
    Feb 28
    Awareness peak
    5,171 views · 2.15% CTR
    Mar 10
    danniz consistency
    102K views across run
    Apr 5
    Combined close
    ~600K total views
    Impact

    ~600K combined views during the window that mattered

    Across both campaigns, Kristiania reached ~221,000 unique Norwegian Gen Z viewers and racked up 5,997 verified clicks - inside an 8-week application-season window where recruitment outcomes for an entire academic year are decided.

    Combined verified CTR of ~1.0% (weighted across both runs) and peak-day CTRs of 2.15% (awareness) and 2.81% (voting) sit comfortably above conventional higher-ed display benchmarks in the Nordic market.

    ~600K
    Combined views
    Norway
    95.4% viewership
    danniz
    Top creator both campaigns
    GTA V
    Dominant category
    Høyskolen Kristiania
    Run a Similar Campaign

    Reach Norwegian Gen Z at scale, natively

    Book a demo
    599,252
    Combined views
    5,997
    Verified clicks
    31
    Streamers
    3,329 h
    Screen time